Hello everyone:D. I am a new member, but I have been viewing the artwork on this website for years now.
I am working for a character project for my college game design class. I plan on making a high poly then baking the normals and ambient onto the low poly
one of the problems I am having is making the clothing look “believable” specifically regarding the folds and creases. also the who figure of the body looks weird to me. I attached an 2 design plans (one being older) for my character, and I could really use some help/constructive criticism.
Any help would be greatly appreciated (even if it’s like “this is teh sux sauce, fix da topology” lol)
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