I think this is an instance where you really have to help the community help you. It can be hard for people to give any advice with zero information given to them. If you were to say “I need to model this particular dragon, and this is where I’m currently at” then it would be much easier to get the advice you need. Even if we couldn’t see your end goal and you were to just say “I need to model a dragon and this is where I’m at, and I don’t know how to do _______, or that _______ area is giving me trouble”, you could still get some solid advice. But if the only information given is that you need to model a dragon and we know nothing else about it or about you, then only generic advice can be offered (watch the zclassroom videos to learn the types of tools that are available, youtube some sculpting tutorials to see how other artist’s approach things, pick up a training dvd or two). It’s the difference between getting tailored advice and critique, and being told to use google (which can sound rude).
If it’s copyrighted material you bought, did they offer any public previews before you purchased it? Those could be helpful to share. If not (or if you’re under and NDA/ have a contract going with a client where you can’t share your work and progress), then don’t. But start a new personal project to at least get your feet wet before diving in. Find a similar dragon to start sculpting, and post pictures of that. Use it as a basic test run to help get a feel for the workflow and techniques you might have to use for future sculpts (sort of like how traditionally people might have made smaller-scale models before tackling a larger work). Going that route (posting continuous work in progress shots) would probably be more at home in the main forum. When you post such pictures there it would probably be wiser to explain your situation and make it clear each time that you’re asking for advice on how to proceed from your current screenshot so that people don’t just sit back and give you room to do your thing with the occasional encouragement. From there, these support forums would be better suited for more specific questions that the C&C from the main forum might fail to provide. Exempli gratia: how to create certain effects like scales, or make teeth and horns separate from the head, or how to emulate a certain brush behavior that you see someone else using, or how to get around a certain error message or a poor result you might be getting from something like dynamesh… vs just asking about how to sculpt an entire thing filled with complexities.