ZBrushCentral

New character

absolutely amazing! i’m also quite interested in how you went about creating such a perfect skin shader. :slight_smile:

Is this a Zbrush render&

Exceptional … the model is top drawer, but it’s the texture work that truly impresses. :+1:

Where can I find information about how you make these wrinkles?

:eek:… no words

Very Gooooooooooooooooooooooood !!! Top!! :+1: :+1: :+1: :+1: :+1:

Yainderidoo

This is just exceptional work. It deserves to be on the top row. 10 out of 10, SanAndreas. I would critique the tiny width of his shoulders but I’m sure they’re only temporary! (if they’re not…they need to be about 3 times wider! At least as wide as the face)

Phil

Well done modeling and skin. I noticed all the little details like the small cut under his chin and the one bloodshot eye.

Where was it rendered?

Heres a quick update:

[FaceModel.jpg]

yes this model was rendered in zbrush, I will be resizing the shoulders soon.

thanks for your comments.

SanAndreas
[email protected]

Thats a very, very impressive render ,SanAndreas :+1:

jantim

Good to hear you’re going to sort out the shoulders. Now would someone please move this to the Top Row where it belongs? :wink:

Exceptional materials and lighting! The modeling ain’t too shabby either…:smiley:
I’d love to get my grubby mitts on you material and lights…:lol: Wonderful detail on the wrinkles, too…Great stuff…

Top Row…

Dickie

Was re-examining this guy…Wonderful character in his face…I just dig that expression…

[Model.jpg]FinalFace.jpg

done some more color correction and stuff.

comments please.

I have decided to name this guy… Bruce :rolleyes:

Still wondering why this isn’t top row in light of recent additions?

so am I, :confused:, o well…

SanAn,
Looks fantastic. I love the hyperRealism of the face, but was wondering what you did in the first few images you posted (the ones that appear toon-like). I understand you may be working under the guise of “trade-secret-til-I-finish”, but if you wouldn’t mind explaining that particular method I’d love to know.
Thanks,
Chaz

i would like see him more skinny :smiley:

For the cartoon-look version, I rendered it as a shaded illutration in a program called deep exploration, this gave it the black outlines.
After I changed the contrast and used soft-focus effect in paintshoppro.

done a few changes, i think this grey-scale version looks abit more emotive in some way.

[meaning.jpg]