This is a work i am making with a friend RAINKKOAT and this is a mesh of this monster made it in max and zbrush. I hope you like this one, soon we will finish this animation. I hope you like this monster, put some critics
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This is a work i am making with a friend RAINKKOAT and this is a mesh of this monster made it in max and zbrush. I hope you like this one, soon we will finish this animation. I hope you like this monster, put some critics


Hi Ruben, the head on that big guy is pretty cool, but I think it would do him a great service to study some human anatomy, espacially in the upper body.
You could also take a look at how to properly contruct the upper skull, most needing attention are the cheek bones and eye lids - that is to say, as a suggestion, makes them smaller and sink them into his skull - such goes the archetype when big, dum, club-waving creatures are in question 
Kircho
The model is great without those updates Kircho said. They would just give it an extra level of realism.
Awesome Model, Id try and think of something to change up about the fingers. they look sorta useless.
Its plenty ready to throw ingame tho, lol. were just talking about what could imporove it.
thanks friends for the critics, This monster is not based in 100% in human anatomy, yes I need more practice on that I have medical charts of the muscles and stuff but I still need more practice
Ruben