I agree with aurick, but it’s interesting. Not too long ago I saw a job ad from Dreamworks on CreativeHeads for a modeler and they specifically stated in the ad that they preferred someone who was adept at NURBS and poly modeling over someone who was more comfortable in a sculpting app.
What I found even more strange was that they wanted the candidate to know Pearl or MEL. I was honestly quite surprised by what they were asking for.
The impression I’ve gotten is that we’re still going to through the latter end of that transitionary period where not all companies have a pipeline in place for digital sculpting. Some studios were early adopters, and others are going to be a little slower on the uptake. Those that aren’t using digital sculpting in their pipeline (yet) probably have good reasons that make sense in their individual case.
-Dustin