Hi,
Im fairly new to using zbrush.
I’ve got the base mesh sculpted for a crocodile that im doing as a personal project.
Ive subdivided the model to sub6 however I still cant get a high enough resolution. i.e you can still see the polys when im sculpting the finer detail such as the scales.
Anybody got any ideas how to get the mesh to a high enough res so that I dont see the polys?
Please see attached image
Thanks
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