Hi, folks!
My model has about 1.800.000 Polys and I need moooore. 
If I´d subdivide it now it would have more Polys than my system could handle.
So what can I do?
I believe I read somewhere that the best way is simply to split it in several SubTools – is that correct?
I tried that and splitted my model in 6 SubTools ( head, legs, arms, torso ).
But if I subdivide for example the head once more I get a seam.
I´m aware of the “smt” button in the geometry palette – and turned it off.
So far, so good.
But I have to be very carefully at the edges --> can´t sculpt / smooth.
Would be no problem if my model would have clothes later…
but what if that´s not the case?
Anything I´m missing? 
I´m thankful for every advice.
– Moni –