ZBrushCentral

Need_Help!!

Hello, I’ve been using zbrush for about a month and I’m loving it. I’m researching on how to import a low-poly mesh from 3dmax8 with the UV’s. When I import the mesh into ZBrush2 I turn on frame and select the UV Group Button to find out its not the same as the 3dMax model. I think I might just be confused on what they mean by UV’s, I just added an uv unwrap in the modifier stack. Is that right? If anyone has a detailed step by step in creating the low-poly mesh in Max and importing into ZBrush2, it would be extremely helpful.