Hi everybody, I just started using zbrush and I want to make some decent textures for them, keep in mind their low poly game models. I have tried unwrapping in 3Ds max but the unwrap is just to complicated to work with. I’ve tried bodypaint and it’s kind of stupid so far.
All I want to know is the best way to start texturing my model so I can bring it back in 3Ds max. Also how would I go about doing all this.
