ZBrushCentral

Need help Maya 2008 to zBrush35. r3 and back to Maya 2008.. Normal mapping

Hi everyone! I’m new to the forum and new to zBrush. I’m trying to get up and running and am looking for some help understanding the workflow of going from Maya to zBrush and back to Maya. I’ve read a few threads here and am wondering if someone would be kind enough to point me to a really solid and well explained “how to” or the like.

One of the threads was a step by step and required the installation of a zPlugin, but I could not see the plugin after I unpacked it and copied it to the correct directory, it also required a .bat file for Maya as well. I think it was for an older version of zBrush, and Maya… not sure.

Any help would be much appreciated…

Thanks!

goZ should do all of this for you and it makes it a single click. It comes with Zbrush.