Hi…Guys
got some issue with this possess can anyone help?..thanks
I got a problem for making a new topology from zsphere, I use a high rez body as “rigging mesh” made in zbrush, and low rez body as “select topo” which create from topogun and uv layout at 3dsmax.
1.after I load the high rez model in to “rigging” and low rez to the “topo”, they became different size model. did i do something wrong?
2.if I success create a retopo(once or twice but and going to projection but result is not good) model, how can I transfer UV layout from low rez model to this new topo? tried using UV master copy and past to new topo, but not working 
3.Am I do this flow right? I just want to creat normal map and colormap for the low rez model. any otherway to do this?
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