im really at a loss and i have no idea where to go from here. All I’m trying to do is to create a hard edge on an extracted piece of my model (i was also trying to create a hard edge on the model itself) but it keeps deforming and smoothing and warping no matter what brush i use. I tried using masks but it doesnt seem to help at all.
heres an image to assist anyone whom might help me. I just want to creat a hard edge for a boot in this example. But other times Ive needed to make a piece of body armour that fits tight or something, and i just want to make a hard edge but i cant even with alot of tesselation.
any techniques that could help me?
thanks for any help you talented folks can provide!
Attachments
