I am very new in ZBrush. Recently I did a “spider cat” in Zbrush and used UV Master for extract UV Map. This is how it look after I added in the colour and texture (file name zbrush1.jpg, zbrush2.jpg, zbrush3.jpg).
I guess I almost done and I want to render in 3DS Max. But I faced the problem… I imported the model as obj, after added in the Normal Map, Diffuse, Displacement Map. The model can see the joining part with line and different shade (file name error1.jpg, error2.jpg).
Could somebody please help me? Is there anything I did wrongly?
I will upload some files for your references as well. Thanks in advance and many many thanks!
Attachments









