Hello ZBrushCentral!
I’m a 3D student and I recently started using zbrush for my work, there is however something I need help with.
My question is as follows:
I have a Tool with multiple subtools, currently they have separate UV’s and I am in dire need to get all my subtools’ UV’s on
a single UV map.
I tried using UV master, but it only lets me create UV’s for every single object.
I checked if merging down all the tools and using polygroups to create UV islands would help, however that did not work.
Maybe I’m not supposed to merge the tools together to do this? I currently do not have any other 3d applications near by to redo the UV’s and bake textures, It would be preffered if everything could be done through Zbrush.
Is there a way of creating a single UV map for multiple subtools through Zbrush?
Hope you can help me out, Thank you very much for your time.