ZBrushCentral

need advice !!

hy. i`m working on a hero superhero statue, weist up, and I want to do some hex on the suit, best ref is the spidey suit. what is the best way to do it, and some ref links if un know.

Stencil or whatever method. i.e one method would be poly paint, convert to mask. Subtool exract with low smoothing, then smooth.

or you could wack it on with zspheres2

Using extract (under subtools), it gave me some nice poly groups in this example, so you can easily do some profiling with a couple of clicks…

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