ZBrushCentral

need a tutorial...ZB4 to Maya 2011 disp map use

Hi everyone,

I am in desperate need of a good tutorial as to how to export a displacement map from ZB 4.0 and then how to use it in Maya 2011. Any help would be greatly appreciated.

As well, if anyone has information to do the same above except using a Normal Map in Maya 2011.

Thanks so much.

I don’t use Maya so don’t yell at me if this isn’t what you want or if you’ve seen it already. It isn’t zbrush 4 either, or Maya 2011, but you might be able to get something from it.

LINK