Hi,
I’m in the middle of making my first figure, I want to make a hair model that can be conformed to this figure to be used in other pose and render programs. I would want this “wig” to have separate parts that can be moved around to give it a more natural look when animated.
I spent about 3 weeks developing a “wig” but what happened was the UV’s were such a mess and I was too far into it to go backwards to I just trashed that side project so Pan is bald once again! 
So I need one that concentrates more on not just form and creation but will show me how to make sure my UV’s flow nicely too. Not sure if I would start out with ZSpheres or what at this point.
Thanks so much
Richard