ZBrushCentral

Necromancer

I’m working on a new model, the concept was done by Adrian Majkrzak http://twitchfinger.cghub.com/

Please comment:D [![ortho_necromancer01.jpg|1200x700](upload://EU1CWeObTtt8U0dO2Qi0yEiQNN.jpeg)]![Untitled-1kkk.jpg|1200x1038](upload://tdC2xRe73SUnN6eA6WyxtbDxo8F.jpeg)

I like the beginning forms - the shapes of the armour seem to be starting well. I’d bring the front ‘loincloth’ area down just a bit more, as it appears in the character layout - it hangs almost even with the ankle there. Could you post some close shots of the helmet from various angles, as well as the other metal areas of the armour?

Very cool sculpt! Looking forward to your next update!

The concept is cool… as per ur beginning stage of the model it coming out well too. I would like to comment on his shoe as it’s looking a bit need more concentration. keep going :slight_smile:

Sorry guys but I’ve been busy at work. I finally got a chance to play around with my character. Overall I was not happy with how the proportions were on my characters armor. I concept more variations of him in different armor and made his upper body wider. I really love the front sketch of him but I’m not sold on the profile and back view. I did a quick block out of him in 3d just to get a better idea. Only part I’m stuck on is his shoulder armor. I want to make armor that has a purpose and animates well.I want to Visualize everything about this character before I start modeling the finally assets.Tell me what you think.
[ZBrush Document2.jpg]ZBrush Document23d.jpg

Thanks guys for all the comments. I did another update, I’m gradually figuring out what style of armor looks right on him. Still doing sketches for the shoulder and arm armor, so I can get the armor mechanically correct. I’m not sure yet If I want the shoulder armor to be one or multiple pieces. If I make it one piece it will probably restrict his movement up top, if the piece is made out of metal. I might have to look at medieval armor to get a better idea. Next I will probably just work on the body more and change his face to make him more intimidating.

[necroupdate.jpg]

The armer reminds me of shao kan from motal combat,its good though.