ZBrushCentral

Nassos's Sketchbook

@Winstone Thanks man!

So I think this is pretty much complete.

screenshot001.jpg

2 videos and a new render from marmoset
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<iframe width=“560” height=“315” src=“https://www.youtube.com/embed/fx2FCMg_a9c” frameborder=“0” allowfullscreen></iframe>

<iframe width=“560” height=“315” src=“https://www.youtube.com/embed/5tPrZsBE8RA” frameborder=“0” allowfullscreen></iframe>

Attachments

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That’s a rockin’ Green Hornet! :slight_smile:

Cool character, great textures, and nice work, overall.

Here is the final render. More or less. cheers for now

All done in Zbrush rendered in Keyshot
RENDER ENGINEER TEST-Camera 0.88.jpgRENDER ENGINEER TEST-Camera 1.90.jpgRENDER ENGINEER TEST-Camera 2.92.jpg
Based on Concept art from:

Twitter - @grimlordgames (username)
https://twitter.com/grimlordgames
Instagram - grimlord_games (username)


Facebook - grimlordgames (username)

All done in Zbrush rendered in Keyshot

RENDER psychic TEST.46.jpgRENDER psychic TEST.47.jpgRENDER psychic TEST.196.jpg

Based on Concept art from:

Twitter - @grimlordgames (username)
https://twitter.com/grimlordgames
Instagram - grimlord_games (username)


Facebook - grimlordgames (username)

nicely done.love the pose.;):wink:

Very cool work!
Cheers,
Selwy

I really like this last one very much! :+1:

Super bad ass. Can I ask how you did the lines on the suits? I can never get such nice crisp lines/seams/creases like that.

crazy in love:D

Thanks for the comments guys! I love her too! :slight_smile:

as for the lines I used standard brush with a very small alpha and a lazy stroke with a high value. Keep in mind that the mesh has to be in a rather high polycount in order to not break the line.
cheers for now!

Sculpts to be printed for a board game Based on Concept art from: https://www.artstation.com/artist/bri-in-the-sky

Twitter - @grimlordgames (username) https://twitter.com/grimlordgames
Instagram - grimlord_games (username) https://instagram.com/grimlord_games/
Facebook - grimlordgames (username) https://www.facebook.com/grimlordgames


Sculpts to be printed for a board game Based on Concept art from: https://www.artstation.com/artist/bri-in-the-sky
Twitter - @grimlordgames (username) https://twitter.com/grimlordgames
Instagram - grimlord_games (username) https://instagram.com/grimlord_games/
Facebook - grimlordgames (username) https://www.facebook.com/grimlordgames


Sculpts to be printed for a board game Based on Concept art from: https://www.artstation.com/artist/bri-in-the-sky
Twitter - @grimlordgames (username) https://twitter.com/grimlordgames
Instagram - grimlord_games (username) https://instagram.com/grimlord_games/
Facebook - grimlordgames (username) [https://www.facebook.com/grimlordgames

1.jpg2.jpg3.jpg](https://www.facebook.com/grimlordgames)

The task was to create 3 football players with a hipster look. Had fun with this one.
Everything was done in Zbrush except the clothes that where done in Marvelous designer and added details later on top.
The hair and beard was a challenge but in the end I think it was a good result.
1.jpg2.jpg3.jpg4.jpg

Modeled in zbrush, textured in quixel, rendered in keyshot.
I’ll try and make a marmoset render as well. Hope you like it C&C’s are more than welcome.

Tried for realism, but I cant say that I’m very happy, exported the scene from 3dsmax to keyshot using the plugin cause I wanted to check the plugin. It’s really fast and really good.
Skin done with quixel.
color.jpg

I’m trying to go for realism these days, but it is very difficult for me. Many aspects are of here but I kinda liked her and though of sharing. One day… Textures done with Quixel, rendered in 3ds max and Vray
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3.jpg

Fan art inspired by the movie. The background is a photo, textured in quixel, and rendered in keyshot.