Nano+Array Meshs to create tileable textures

Did a quick little demo on how the new features of 4R7 can help in creating complex tileable textures:

<iframe width=“640” height=“360” src=“https://www.youtube.com/embed/pO3mL9hFzDs” frameborder=“0” allowfullscreen=""></iframe>

Jens

Nicely done and very useful. Danke!