ZBrushCentral

Naked Girl Modeling (nudity)

I don’t know what kind of a look you’re going for, but I too only have Zbrush to render in, and I find that I have to make A LOT of passes and blend them properly in PS to get them to look right. Also I would highly recommend using the Anti-Aliased Half button to smooth out your render and check the light settings. maybe a smaller aperture under the shadow tab, with a higher shadow length. I also like to use higher rays if I have fewer lights going on. somewhere around 180. hope this helps!

Thanks for your comment!! :slight_smile:
nothing special work for hair.
I just sculpt with slash 2 and Fall Off Sharp brush.
it took time though…
I’m glad taht you like my work. :slight_smile:
Thanks again !!

render-4.jpg

Silightly updated again :slight_smile:

I like what you’ve done with her so far, but the sides of her upper body (rib area) seem somewhat flat and boxy atm, need to round them out more.

Hey let me just start off by saying i love this sculpt. Something has been bugging me about it this whole time though and i JUST figured out what it is. I feel like her knee should be lower. I looks fine in relation to her thigh but if you look at her shin it looks like she has absolutely no calf and her bone bends in a U shape that just feels unnatural. Her heel should have almost a straight line to the back of her knee and there should be some cushion there where her calf muscle would be for the folds in her pants to fall off of.

Thanks for your tips :slight_smile:
Actually I’ve tried many passes on this work, and I am still trying to make it better. it is so hard man…hahaha
I will try smaller aperture setting that you mentioned. Thanks a lot for you tips!!
:slight_smile:

Thanks for your comment.
I will check the upper body again.
I think it’s because of rendering issue. let me check again.
Thanks ! :slight_smile:

Thanks for your comment :slight_smile:
I think you are right. I need to check the legs again.
Thanks a lot !! :slight_smile:

Realy like what your doing with this. keep going, its looking great!

render4.jpg

Here’s my update.
I tried to adjust Specs on each objects.
I hope this one looks better than last one :slight_smile:

Love what you’re doing with the fabrics here, just gorgeous! whats your secret?

Beautiful model! Congrats!:smiley:


www.leotaksakamoto.blogspot.com:smiley:

But, IMO, you could use an real image of the eye and make a zapplink to the eyeball. I would be more real and alive. That’s my opinion of course! :smiley:


www.leotaksakamoto.blogspot.com:D

Thanks man!
I’m glad that you like my work.
for fabric, i’ve composited different materials in Photoshop.
I used dark cavity material with flat diffuse map, and combine them in Photoshop :slight_smile:

Thanks for your comment :slight_smile:
yeh I think you are right. even though I used zappling and eyeball shader, but it doesn’t look as what I wanted. I think I need to try again.
I will put up my update work later.
Thanks :slight_smile:

for fabric, i’ve composited different materials in Photoshop.
I used dark cavity material with flat diffuse map, and combine them in Photoshop

That would’ve been my guess! If you get time, could you elaborate a little? eg: how you generate a flat diffuse map, and what opacities, blend modes, and settings you use in PS. Much appreciated!

ok. to generate a flat diffuse map, I used Flat material and GrabDoc in texture menu. so I generate different maps from this menu such as SkinShade and dark cavity material. and combined them in PS. first of all, I put diffuse map under them with normal layer setting. and top of it, I put SkinShade map with 21% of darken color mode. and top of it, dark cavity map with 66% of Darken Color mode and blen them togheter. I didn’t use any Spec map for the fabric.
:slight_smile: I hope this tip will be helpful to you :slight_smile:

크기변환_render-3.jpg

here’s my update.
I’ve changed eyes and specs on skin and hair.
I reduced the lights on over all.
All rendering is done in Zbrush.

I hope this one is better :slight_smile:

very cute!..i would lose the long nails though and puff up those fingers a bit or dile down those knuckles?..GREAT work never the less. :+1:

Great job specially on cloths and shoe! but as already said work more on those nails and fingers, also when i saw her face i thought she has just woken up (idk, maybe i’m the one who is sleepy right now :smiley: )! so those eyes still need some changes.