Hello there, long time lurker first time poster so bear with me.
I’ve recently taken a class in my university on graphic design, the teacher taught us how to use Maya and zBrush. The reason I took this class (I’m a law major) is because I want to learn a better way of modifying game files.
I am part of a community of players that modify the PC game NBA 2k11. It’s a basketball simulation game. The files are .iff files which we decompress using our mod tool and are able to export the models out. The exported models are .n2km files which we open in blender to sculpt the headshapes as much as we can. I know other modders who use 3DSMAX but I always just used blender, to get by :rolleyes:
Now I want to know if it’s possible to use zBrush to modify the .n2km files. I know zBrush only accepts .obj files so I was wondering how would it work? Is there a third party plugin we can install to make it work? I would love a quick reply, thank you in advance
- Michael