Great job! Incidentally, the game is really good too, one of the best of the year.
Really great to see this stuffs here… inspiring stuffs…
THIS IS AMaZIng
beautiful model!!
Those heads are awesome!
Could you give a little insight on how you textured them so quickly? I know the heads and uvs were pre-existing, but comping together head textures that fast is insane!
I used photos from 3dsk. then project them with zapp link. Usually 4 projection are enought. I save each projection on a different file and i composite everything in photoshop. A few editing (level, brighness, some hand painting to re-define a few areas ) is necessary to have eveything fit together .
The first heads took me a bit longer obviously but after a while you become a lot faster. ^^
Thanks, thats what I thought. So simple as well.
and this is for my co-workers…GET OUTTA MUDBOX.
This looks really great. I bought the game yesterday.
Great, I really like the costumes and the texture work.
Ralf Stumpf
great work, may I ask you how you texture all the different faces ?
I mean, just painitng the skin, or do you use maps ?
and do you use photoshop, or is all done in zbrush ?
maybe you would like to let us know about your texture process, that would be awesome…
fantastic work
Thanks to show us that. Congratz
Hi I think that you put a lot of work in this game. The characters look amazing. Can you show us the more mesh (wire) toch these characters? Maybe a little larger pictures you provided? I would be very grateful. I still have questions about the grid. How many polys is the main character. (head, body).Thanks for showing us your work.
p.s. Sorry for my english
These look fantastic, the basemeshes are fantastically clean! The game is amazing, big step up from the first one I think and the detailing throughout is great.
Hi I have been blown away by your art cud u pls elaborate a bit more on the character art pipeline u followed and what was the rough timeline required per character
brilliant work mate awesome faces …the vest on the character is amazing
awesome, loved the game,
your “young” leonardo really looks like the oldone
thank you everyone for your comments
here are 2 others character i did last year for the AC2 DLC: Battle of Forli which has been released recently.
The brothers Orsi
Wow…Amazing job !
thanks a lot for sharing…small_orange_diamond
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like iv said before assasin creed team=very talented people
wonderful works mr nicolas
great work, superb quality i must add. Just wondering, how long do you take to create these models? Where do you bake the normal maps in? I find it hard to transfer hires detail from inorganic hardbody objects properly to the lores, I either get detail not aligning properly and bevels that look lame, any tips how?