I was trudging along trying to learn the 2.5d brushes last week when I felt the need to practice some sculpting again – Nergal posted a cyclops “challenge” and got me to thinking…
So here’s my take; base mesh from LW – Zokar’s skin shader with some tweaks – and I still haven’t quite wrapped myself around eyeballs or the fiber brush yet, but I made a stab at it. Eye & teeth are separate object layers.
Pilou
Nice post. Mybe some more texturing of the skin?