Excuse me if this has been covered, a search on the topic got me no where. And I didn’t find this problem in any related treads.
After unwrapping my lowest subdiv level in Headus, I imported it back into Zbrush. It did import with out exploding, instead I had a different side effect. All my detail inflates, seemingly ballooning the sculptural detail slightly.
So basically I’m wondering what I’m doing wrong here, and if there’s a fix. I also thought it might be worth mentinoing that upon importing the unwrapped lowpoly mesh is much smaller than my high poly mesh. any help would be much appreciated.
Thanks,
From Space