Ahhh cool a new dino to learn about in some distant future! Hopefully sooner than later!
some hints on your learning disp…a search on that subject will yield a wealth of info…narrow it down by adding the second app you prefer…eg maya. also watch the zscripts in the help section.
a good rule of thumb would be to…either after importing a mesh or creating an adaptive skin from zsphere model is to save it as an obj file then store a morph target and save it as a ztl. then do what you will with it. but now you have the base mesh to bring back for calculating those displacements or normal maps.
look forward to seeing some more of your zb work!