This is my first ever 3d model, hitman codename 47 as an old man.
waiting for the texture :idea:
Keep walking…
I don’t know what to do, i go to projection master, color it, even lay down some textures from the internet, press pickup now, and well. it sort of becomes a little square texture that is repeated all over the face. needless to say it looks nothing like what i was doing in projection master. help?
Also i tried following a sort off thread tutorial to make the model have different materials (well in truth, the same material but more specularity), so for the lips and forehead it could be more wet then other areas,etc. but same thing happaned as with the texture, it all converted into a little square and messed everything up. help on that as well? sounds likei got 2 of nearly the same problem
Hey there, you are having this problem because your UVs are messed up try changing to AUVs or GUVs. Nice model, Very Good start.
I am not sure what you are talking about at the moment, but next time i open up z brush i will look for it.
Thank you very much, any other comments?
I was hoping for brutal criticism actualy as well
Hey,
I’m not going to criticize because I don’t know enough to do that.
I do like all the lines and creases in your model.
I have a fit with Projection Master, too, sometimes. I know there’s some trick I haven’t mastered yet. Like painting with textures.
Anyway, about the AUV/GUV thing – after you load your model, you’ll find that setting under Tool/Texture. Gotta load the model first though, I think.
Jan
Thanks