I thought its about time I finish some work and see what the rest of the community thinks, so here goes…
This is my first completed model, base built in Maya, displacement maps made in zbrush, and then rendered in PRMan.
9 4096 displacement maps are used - a bit overkill I know, but Im still discovering how to be efficient with displacement maps.
Here are a couple of pics from the avi…
[attach=11637]face1.jpg[/attach]
[attach=11638]bindPose.jpg[/attach]
and lastly the link to the avi. http://www.domcarus.plus.com/full.avi
Id be interested in what people think…
Dominic
Attachments



The model is fully rigged, and has some animation, but I don’t have the webspace to include it all.
