ZBrushCentral

Musketeer (breakdown Pg 3)

Amazing job my friend !!! Congrats !!! Definitly top row !!!

Fantastic model! TOP ROW! :sunglasses:

Wow…amazing!

Spectacular modeling, texturing and renders. Love the details in the gloves, swords, shoes, the face. Top Row material. :+1:small_orange_diamond:+1:small_orange_diamond:+1:

would pay to learn your workflow, especially the lace, gloves and hilt detailing. Wow!

amazing work! top row!!:+1:

Really great stuff.

Excellent work! Exquisite detail! :+1:

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I have a small question.
When you rendered it there seems to be a softness to the skin and face and I was wondering what you did to achieve this.
Thanx in advance

Wow ! amazing work :+1:small_orange_diamond:+1:small_orange_diamond:+1:

wooow,amazing
what software did you use for this work?

Top top top top!!!

Holly Mother of God! this is awesome! TOP ROW for sure! and a brakedown please!

Wooooowww, amazing detail, awesome work :+1:small_orange_diamond:+1:

finally you finish this great model!
awesome! well done friend!

Awesome possum!!! Its very good job. Carry on!
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:


http://www.zbrushcentral.com/showthread.php?165379-prototip/page2

Top man, awelsome work ! :+1:small_orange_diamond:+1:small_orange_diamond:+1:
Congrats

Hypnotizing!

Outstanding work! Tooooop rooooow!

Thanks for the comments guys. I’m glad you enjoyed.
This model has many things to share, is free to ask your questions I will try explicalas.:smiley:

darktimax - Render in Vray!

ArtBot - I’m sharing the modeling process, later I will post the shader

Intervain - I’m following your Athena, I can’t wait to see how it will be in the final image.:smiley:

Bruno Camara - This is the matcap - http://we.tl/gwkm9iP92R

rooflyer - The sss I leave default and only use Displeciment Map The most important is to let the model at scale.

Hope you like it!
Cheers!:smiley:

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