ZBrushCentral

Multiple Zsphere subtools for modeling?

Hi ! I want to use multiple zsphere chains as subtools to make the musculature of an arm ,or anything for that matter, so that I can position them freely before I can skin them. I have attached a screen grab of a rough zsphere setup for the arm. I want to know how I can combine all these zsphere subtools into one unified mesh which I can then scuplt on using clay brushes. Is there a script or an easy trick to do this. I will really appreciate it if someone could help because I want this approach to work given that it gives me a lot of freedom to form basemeshes with all the bulges ,muscles etc.thanks in anticipation.:lol:

Attachments

Zsphere test.jpg

What you would need to do is skin all the SubTools. You can then use SubTool Master to combine them. Depending on the amount of detail you’re going for, though, it may not be productive to combine the SubTools. After all, a model made of ten SubTools can have ten times as many polygons as a single model with no SubTools.