ZBrushCentral

Multiple UV Tile support? [Answered]

Is this still not a feature for ZBrush? I had read through some really old articles in these forums stating that ZB2 didn’t support multiple uv tiles, but for the life of me I can’t find any support for it in the current version either.

Am I missing something super obvious, or perhaps doing something wrong?

Thanks!

ZBrush can’t display more than one texture at a time on a mesh but you can work with UV tiles. Usually you would use Tool>Polygroups>UV Groups to assign a different polygroup to each UV tile. Then you can hide all polygroups but the one you want to work with for polypainting, creating maps etc.

Also the Multi Map Exporter plugin will automatically output maps based on UV tiles.

Hmmm, I am not quite sure if this is a viable solution for me, but I will definitely check it out!! Thanks marcus!