I’m used to using Z Mapper to apply multiple subtools on one normal map but it’s no longer in 3.5. Is there a way to combine them within Zbrush?
I guess I’ll just do an overlay in photoshop -___-
Hey mate
We’re about to release a new tool (free, of course) for combining normal and 16/32-bit displacement maps, to get over exactly this problem.
If you fancy being a last-minute beta tester - I want to release this tomorrow or thereabouts - please drop me a line : [email protected].
ps It’s .Net based and therefore Windows only at the moment.
Cheers
Rob
slide ltd
http://slidelondon.com - Characters : design, build, illustration
ps Don’t just overlay, it’ll mess with your blue channel