ZBrushCentral

Multiple subtools on one normal map.

I’m used to using Z Mapper to apply multiple subtools on one normal map but it’s no longer in 3.5. Is there a way to combine them within Zbrush?

I guess I’ll just do an overlay in photoshop -___-

Hey mate

We’re about to release a new tool (free, of course) for combining normal and 16/32-bit displacement maps, to get over exactly this problem.

If you fancy being a last-minute beta tester - I want to release this tomorrow or thereabouts - please drop me a line : [email protected].

ps It’s .Net based and therefore Windows only at the moment.

Cheers
Rob

slide ltd
http://slidelondon.com - Characters : design, build, illustration

ps Don’t just overlay, it’ll mess with your blue channel