Hopefully this is a simple one. I’ve got a ZBrush tool with multiple subtools. When I have a texture ‘active’ for…let’s say the head, the body (a separate subtool) also carries that texture…as do all the other subtools.
Obviously…this looks a bit off.
Simple question is how do I have a different texture applied to each subtool and still have them look ‘right’?
Thanks,
Todd