i am having a prob, i have a model wich is composed by 3 meshes, the body part, the head part and the cloths part
now i need to sculpt it starting from a low poly version.
my actual problems are:
-how can i sculpt one of the mesh having others in place too to keep right the complete model (ex: i need to model the clothes having the body and head there too to help me keep right dimensions) ?
-can i have the low poly version kept in the scene with the high polyone to use it as a refenrence cage to not exceed in sculpting size (ex: while sculpting the high poly version having the low poly one there too to see where i exceed too much growing shapes and were not)?
i remember i read somethgin about multiple objects but i can’t find it again, and tried search the forum but without right results
thank u.