is there a way to create multiple light sources or localized lights using zbrush? i.e if i have a candle and a window in my scene both giving off light?
Yes, this can be done with the different light types in the Light palette. You have multiple lights available for your scene.
http://www.pixologic.com/docs/index.php/Lighting
The catch is that you can’t use a MatCap material for this, since those materials have the lighting already baked in.
thanks… i think the part im having trouble with is making a light that looks like it’s coming directly from the candle, like is there a way to make the candle a lightsource