Hey there,
I have a model the has 4 different uv maps because it is a very complex model ( dragon) and I have been trying to add 4 displacement maps to it in maya. I have gone through scott spencers displacement tutorials and the zbrush displacement guide but that talks about multiple maps for multiple meshes. I have tried maya’s uv centric to add a different displacement map to different uvs but that doesnt work either. does anyone know how to add multiple displacement maps to a single mesh where the uvs are in 4 tiles. thanks a lot.