ZBrushCentral

Multi Map Exporter File Names [Answered]

Does anyone else find this somewhat maddening or am I using this incorrectly. The File Names for Multi Map Exporter always add 4096_u0_v0. Yes it’s nice to have that to differenciate from other maps but I already differ them with a number.

Can/will this be eliminated or am I not doing something correctly??
Thanks

There’s no way to change this at the moment. I will consider making this an option when updating the plugin. (The point of the numbering is to differentiate between different UV tiles/sizes. With any system of auto-naming it’s impossible to please everyone!)

I completely understand your stance and opinion, I appreciate your replying. In the best of both worlds it would be nice to have that option though.