I have geometry that when I select Zmapper with , it gives the message;
“Multiple (#3) UV regions detected” The message wants me to ZMap each region individually?? Some of the regions are only four faces though. Plus, when I have tried this it crashes anyway.
I have the UV’s laid out in Maya from where the geometry is originally exported. I have tried creating a set including all the faces before exporting to no avail.
I would like to create a normal map with Zmapper, without using the busy method Zmapper is suggesting.
How can I make this geometry not have multiple UV regions?

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