ZBrushCentral

mudbox updates site

didnt see this until now, must of just updated there site within the last 24 hours. looks alot better.

anyone know a site that talks about anything mudbox at sig? I havent found anything, no pictures, nothing! sorry to post this on the z board, but I know alot of you guys are waiting on mudbox and are following it, better then I am, I’m sure!

Also interesting to note that an image accredited to zbrush appears to be now accredited to Mudbox. So which is it?

Same person as well. His quote here is “I use Zbrush because I’m used to it and it has tools we don’t have yet in Modo. Besides, Modo painter works great to paint bump as we see a very good result in the opengl view but it doesn’t really do displacement painting yet.”

Perhaps he started from scratch again.

Sorry but this kind of “made in our software”, “no it was made in ours” kind of gets on my wick.

Look up Ben kingsley attempt on these forums then take a look at the Mudbox banner.

Crazy stuff

Mike R

i thought it funny that a bunch of artists from new zealand could create an application involving advanced mathematics. that is, until i read the true source of their labour:

Skymatter’s international team of highly skilled programmers has deep experience with diverse subjects including advanced mathematics, game engine development and rendering technology.

AND?

the video mudbox showed looks fantastic at 14 million polys. if I can work that quickly, that detailed, on my machine, at 14 million polys! holy ^#&## things will change drastically in what I create. cause working in 1 million with a lag I still get horrible results in zbrush. then again zbrush lets us work in over 20 million now!!! if its that smooth. :eek:

I just hope one or the other pull through and not make people wait for months on end until they release the software. I wish more info was released on mudbox. amazed nothing from both companys has been revealed on a release date.

uh, you could have added to the forum by drawing your own conclusions, instead you imply that I have no point, not necessary,

outsourced labor + anonymous credit(cheap) = exploitation + hype;

it’s just annoyiong the hype game, plus the real people behind the product are anonymous programmers from…

at least with zbrush, we know who’s behind it, and what we are getting…

I didn’t want to get wrapped up in this argument/debate, but I just read this on the Mudbox site! I cannot believe the bare faced cheek and lies of these people!!

What is Mudbox?

Mudbox is the first advanced, high resolution brush-based 3D sculpting software that is built from the ground up to address the needs of the professional digital sculptor.

Yeah, riiiight!!

Some people have really turned on Zbrush and become spokespeople for Mudbox. The’re either ignoring the fact that Zbrush even exists, or claiming Mudbox is the bees Knees! It’s unbelievable how fickle people can be. I bet ‘crossing their palm with silver’ has certainly helped them turncoat like this.

Reading this thread is funny :slight_smile:
I think the best indication of what MB vs ZB will be, is when it is released.
Another thing, right now, all I can see is ZB becoming more and more like the developer of Amorphium. ZB just might die a long and painful death like Amorphium if it does not heed the advice of users for been so user-unfriedly.

Angelstein : You should also note that these people are also previously ZB masters who knows both apps well. If Pixlogic is watching this very carefully, they should note why there is such drastic reaction from there former expert users who just turn on them like that. I think once mudbox is released, all will be clear. There just might be a mass exodus that will prompt Pixologic to REALLY CONSIDER ITS POSITION and drastically improve ZB again, which all in all is all good things :slight_smile: (if not… like I stated before, ZB will just die a painful death of user desertion)

I have noticed that there is a correlation between amount of user gallery entries and mudbox related posts. Seems to be an invers correlation… The more here… the less there… :lol:

Reminds me of the hundreds of Indian authors hired by Software Company A to bash the product of company B in any available forum… The Internet is just not what people think it is. Plant’s everywhere.

All which remains is: Make up your own mind. Don’t buy software you cannot sell according to licensing terms, and do not consider software which has no demo version.

Lemo

I highy doubt Zbrush will change there position. I think if anything they should release their software in a timely manner and be discipline about
it by locking feature the set. The features they previewed in November 2004 should been all they needed for 2.5. The new features they showed recently should have been for Z3. The fact that are clearly trying reposition
shelves by looking over their shoulders at Mudbox is not a good thing.

Not releasing a core update in nearly 3 years in not acceptable in any product market. No excuses. They need to hire a real experience product manager.

I think some people are like me they work professionally on NDA projects
and can not post work on public forums unfortunately being so busy leaves little time to do personal projects which I could post here freely. Maybe when all these new apps are released I will be able to work faster and leave more time for experiments.

Amen!
Lemo

…its only a .5 update Mr.Blaze …and its a free update …so you don’t hear me complaining !:cool:
Only people with “mud” in their eyes seem to be very concerned for the future of ZBrush :wink:

jantim

oh please, are you kidding me? do you actually think Pixologic started cramming in layers just after Mudbox had announced it? and whatever makes you sure Mudbox even implemented it first? just because Mudbox announced it as a feature first does not mean they started implementing it before Pixologic did, particularly considering that zbrush 2.5 has been in production far longer than Mudbox. please stop spreading your nonsense as ‘fact’. neither you or I know the facts in this case, but unlike you most people don’t try and peddle their opinions as the truth.

Where in my post did I say Pixologic put in layers because a post of Mudbox. Whistler why do you continually try to start a agruement with
me. If you don’t agree great but please do not try to redefine my post
with things I never said.

And note the Mod will start deleting post that become nasty.
Simply state your counter point of view and let’s sit back and watch
whose predictions come true.

what other feature could you be referring to when describing Zbrush as repositioning themselves according to Mudbox? if I misread you, please explain what you meant by that sentence.

you present your ‘predictions’ as facts, which is what ticks me off. if you said something along the lines of ‘I believe that…’ then I would have no problem. but instead you are incredibly arrogant in your proclamations, such as the already discussed one where you said that silo 2 for topology + form and mudbox for detailing would be de facto standard. I mean jeez, just the silo 2 for topology claim, like productions and individuals would suddenly toss out xsi, maya, max, modo, lightwave, mirai or whatever they use for normal poly modeling and thus make silo 2 the ‘de facto standard’. I think Silo 2 looks great and is incredibly affordable for the power it provides, and I think it has a promising future, but ‘de facto standard’ ?? add to that you topped it off with ‘no need to debate this anymore’.

seriously…

I bet 5 bucks on the mean guy with the pick axe! Please, keep it easy guy’s or the UN will come and establish a buffer zone… AKA closed thread.
Lemo

PS:WHats next? OMG teh mudboxzors are using teh mousxzor like teh 1337 Zbrush homies!!! Layers are soooo obvious… that EVERY app has them.

PPS: Do I like ZBrush? Hell yeah! Will I get the affordable MudBox… Hell yeah! And after hours I will put both DVD’s on my Dinner Table and see if they start fighting… :rolleyes:

PPPS:Silo 1.4’s topo brush is BAD. I hope the new version fixes that…

Considering the most current version of Zbrush is nigh on 3 years old, and still able to get results as good as a much younger counterpart, I think they don’t have a thing to worry about, especially as v2.5 must surely be out before the years end.

Having seen examples of pro standard sculpting done in both apps, and having tried Mudbox for a very short while myself, purely on a sculpting level, there really is little between them. So far it’s that murky yellow tone that gives a Mudbox model away, and Zbrush’s boring gray tones! Obviously, Zbrush covers loads more areas of interest than Mudbox, and therefore will have a broader range of customers.
Mudbox seems fairly specialist to me, and no where near as easy to pick up (at least for a beginner) as people imply.

When Zbrush 2.5 is realeased, I’m quite sure the balance will be heavily tipped in Zbrush’s favour, and any real Mudbox V Zbrush battle will not really be fought proper until a little further down the road of Mudbox’s development. Also, Mudbox’s price could really be what makes the initial difference. Zbrush is quite a hefty price for your everyday ‘doodler’ but if Mudbox is priced much cheaper it could really make up for the lack of other features and may tempt people to go for the much cheaper app over Zbrush.

As it is, I’m glad Mudbox is on the way, or any other sculpting app of this type :wink: I’m just a little sick of people dumping on Zbrush and jumping ship before there’s even a ship to jump to (yet) :lol:

I’m not pro ZBrush nor against Mudbox, what I’ve seen of Mudbox looks great, the fact that ZBrush 2.5 will have layers does not make Mudbox’s layers any less good (unless of course they differ in capacity). from what I’ve read it seems Mudbox also use hardware acceleration to a higher degree, plus it has local subdivision, something that Zbrush 2.5 hasn’t announced yet unless I’ve missed it. Silo also looks great to me, and has a great feature in that you will be able to create/remove parts of geometry without destroying upper subdivision levels. I agree with you on the topology brush lemonnado, hope they improve on it. also, on the demo I tried a while ago I had to turn off hardware antialiasing on my card, else I couldn’t select edges, but maybe thats been fixed long time ago. anyway, point is I have no allegiance to any particular program, rather I think it’s great we see all this competition because it will advance technology in this field at a greater pace.

the problem I have is that of people who present their opinions as facts.

Whistler my statements should not tick you off. Trust I do not take these debates that seriously. I offer I you a truce my Zbrush friend.

Conditions:

1.Please accept whatever I say as observations and possible outcomes.
Never accept them as fact even if I imply strongly a possible outcome. Unseen variables in the future could prove my observations slightly incorrect.

  1. Never let nothing I say tick you off. Nothing you say bothers me I respect your opinion even if I disagree with it.