Considering the most current version of Zbrush is nigh on 3 years old, and still able to get results as good as a much younger counterpart, I think they don’t have a thing to worry about, especially as v2.5 must surely be out before the years end.
Having seen examples of pro standard sculpting done in both apps, and having tried Mudbox for a very short while myself, purely on a sculpting level, there really is little between them. So far it’s that murky yellow tone that gives a Mudbox model away, and Zbrush’s boring gray tones! Obviously, Zbrush covers loads more areas of interest than Mudbox, and therefore will have a broader range of customers.
Mudbox seems fairly specialist to me, and no where near as easy to pick up (at least for a beginner) as people imply.
When Zbrush 2.5 is realeased, I’m quite sure the balance will be heavily tipped in Zbrush’s favour, and any real Mudbox V Zbrush battle will not really be fought proper until a little further down the road of Mudbox’s development. Also, Mudbox’s price could really be what makes the initial difference. Zbrush is quite a hefty price for your everyday ‘doodler’ but if Mudbox is priced much cheaper it could really make up for the lack of other features and may tempt people to go for the much cheaper app over Zbrush.
As it is, I’m glad Mudbox is on the way, or any other sculpting app of this type
I’m just a little sick of people dumping on Zbrush and jumping ship before there’s even a ship to jump to (yet) :lol: