Hi, here is my last model.
I’ve done it last night.
Five hours of modeling, 350.000 polygons.
I hope you like it.
(Maybe, I will texture him… but I am not sure for that…)
Hi, here is my last model.
I’ve done it last night.
Five hours of modeling, 350.000 polygons.
I hope you like it.
(Maybe, I will texture him… but I am not sure for that…)
Great job I love the slope and wrinkles of the face.
Nice and impressive work! Can’t wait to see more.
Cool Character !!
I like that it is “NOT” symmetrical like every other character.
I’ll keep coming back to see this one come ALIVE.
Keep going cant wait to see more!!!
STEVE CAS
Creative Art Solutions
New York City Manhattan
keep rocking man! very cool stuff
texturing-time…
This is the final image, rendered with mentalray in xsi.
I’ve done 6 passes for final compositing in ps.
AO, SSS, SpecularMap, diffuse, FinalGathering and second light pass.
Thanks to everyone for comments!
(I will do a brief animation… if I will have a little bit of time to do that).
He is so awesome, really great job.
Thanks!
niiiiice!
did you see it? now it’s cool man!
WOW good work
Really fab stuff here, I love the half shved face!
Not that my work can compare to yours but I’d like to see a more structured ear and some shadows behind the nostril.
I’m a fan!
Drummer: Yes, I’ve seen! Thanks MATE!
Mphilip&Robotball: Thanks, I’ve appreciated your compliments.