hi -
I want to create some really quick zsphere ‘mannequins’ that I can pose and view from required angles to use as reference for a comic book. I won’t be sculpting them, but I may use adaptive skins to render out quick shadows.
I can make and pose the figures fine, but I’m having difficulty in moving the entire thing around the scene, particularly if I want to rotate the figure in the case of it lying down, being thrown or whatever. If I preview the adaptive skin I’ve found I can use the transpose line, but when I revert back to the zspheres it flips back to the original position, then if I do move the figure entirely in it’s zsphere state (by pressing ALT), the adaptive skin messes up when I preview it again. So then I’m buggered both ways.
I realise I could position the camera to give the correct orientation, but often I’ll want more than one figure in the scene so I can see how the shadows might interact etc.
thanks.
J
