I am wondering if I unwrap my model and normal map it with a zbrush model, then bring it back in zbrush and resculpt to a new position would I have to redo the unwrapping or can I just re-render a new normal map with the same unwrapping?
In other words what I am looking to do is animate or move my model frame by frame but sculpt each frame without the use of a rig to do so, just wondering if each time I change the model will I need to unwrap again. Cheers