Hey great work, i really like the weight and facial detailing.
excellent model, I really appreciate your anatomy sense
Crazy !
Thanks again guys! For now this is all I can share with you, but there’s more coming.
Metamesh: Cheers duuude, have fun in London!
Demise: Woa! That’s ages ago, are you guys still active? I should have that epic Grimm t-shirt here somewhere still
Miguel: Haha would you PLEASE give it a rest! Thanks anyway bastard
good work…nice animation with perfect weighting…
Wow! Great work and animation!
Anderson
ehem… I just realised I haven’t said a word here yet - well awesome Jelmer - waiting to see more for sure
[I’m a fangirl you know :D]
Great work Jelmer! I’ve always been a fan of your work, very cool to see it in motion!
Fantastic work! Awesome!
real great animated. i like the way he walks. very nice sculpt.
please explain your own tecknique , how achive such a tiny details with displacement map in maya mental ray.And about you’r shadows, specially in detailed area.
i even use 32 depth displacement map but resualt is not same as zbrush.
For the people that wanted to see a bit more of the rig in action, you can see some of it’s mechanics on Denis’ demoreel:
Very great Model and animation
So, do you teaching me that …
you know I think I’m more excited about this then I am at xmas…ahaha…seriously I’m just counting down the days to the release of the site and hopefully a dvd tutorial at the same time…
damn that are some bad ass rigs.wish i could also rig like this.where did you learn and how long did it take to ? you got some good tutorials ?
today is the big day…come on lets get this thing launched…I’m dieing here…ahah
Your portfolio is great dude!
One thing is sure… You don’t lack of talent!
AWESOME!!!
hey unfortunately that video plays in flash player… Is there anywhere to download it?
Great topology!
Amazing sculpt man…very impressive work
T