ZBrushCentral

Mountain Dwarf

Here is update number 4 for the Mountain Dwarf project I am working on. I did some mock ups for the hair and beard. I have a lot of tweaking to do with it, but I am happy with it for now. Since it is going to be sculpted hair, I was thinking of making the ends of the hair and pieces that break up the silhouette a bit stylized, but let me know what you guys think about that.I started the rock arm on his left arm (your right) a bit, but there is a ton more I want to do with it. It***8217;s too soft right now and I still want it to match the reference a bit more. I still have lots of little pieces to get blocked out. Like the diamond piece on the mid belt. Also, still messing with some wrinkles that I am not liking too much on the belt. Too bunched up for my taste.Feet need adjusting and need to start on the other glove. Slowly, but surely I am getting there, lot of work ahead of me, but this guy rocks!!! (See what I did there) Comments and critiques please!

Programs Used:

- Zbrush, Maya

Attachments

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Thanks man! You’re coming along real nicely here, I like the blocking. Seems like most of it is there already, plus the proportions look good. You got the feel of the concept art in there already. His head is a bit more squashed in the concept art maybe? Stylized hair/fur sounds nice, it fits the character/concept art. Keep it up. Looking forward to the rest of your progress.