MOTHER GODDESS ADI PARASAKTHI SCULPTURE

COMPUTER SPECIFICATIONS:
1.7GHz AMD Athlon Processor
256MB SD RAM
256MB NVidia GeForce FX 5200 Video Card
DETAILS:
(Total polygon count with sub-tools = 1.1 million polygons)
This is a sculpture of Mother Adi Parasakthi. I modelled the low polygon version in Maya and then put in the details in ZBrush. Mother’s model is 470,000 polygons approximately. On my system, ZBrush can support a maximum of 500,000 polygons per sub-tool and putting all the sub-tools together, about 1 million odd polygons can be supported to the point of hanging my system and crashing Zbrush every 15 to 20 minutes. :lol:
I tried poly-painting on the face separately, but until I get a better computer, I won’t be able to paint the entire model. I decided to leave it as a sculpture for now and as it is, it does good in my portfolio.
Close up shots from different angles will be posted in my portfolio soon. For now, enjoy this picture. :lol: The image size is 1024X1024 pixels. If anyone wishes to use it as a wallpaper, please go ahead.
All comments and criticisms are more than welcome. :lol: God bless you all.
With regards and best wishes,
Jaidev. K
I appreciate it a lot.