Ok, here’s what I need to do. I need to start with a simple polymesh sphere, fairly low-rez, and push it into a cube with slightly rounded edges. I can’t just start with a cube for this, it has to start as a sphere (for technical reasons I won’t get into here).
I’ve tried messing with the deformers, but I can’t quite seem to get what I want. I can flatten a side or two, but I’m not managing to get the nice clean slightly rounded cube shape I want.
What would be the best and easiest way to go about this? Anyone have an idea?
Thanks!