Hi all,
I’m having a stupid problem. I’m sculpting a model and after I’m done I see I have a problem in my basemesh. Just a small one.
So I fixed it in LW and I want my Hi res on my new base mesh!
Now I’m wathing Meats do it in his DVD, but he explains how you can take a new mesh with UV and different topo… very nice but he still takes his old base mesh. So I cant see how it would work in my case.
And ques what, It doesn’t work. He asks for identical number of poits and…
How can I fix this and what do I do wrong?
Thanks