hey…it’s my first time posting on here…not one to usually post much…I’ve just been struggling with the maya mental ray displacement mapping for days now. I’ve read the the practical manual…followed the scott spencer video…gone through the forums…and no matter what I do I end up with a useless image…
I’ve played with the alpha gain and offset level quite a bit…but there just seems to be no detail in it at all…
I even tried producing seperate negative and positive maps for the gain and offset…the results were better…but with a total lack of detail.
I’ve begun to think it must be something I’m doing in zbrush?
my DPsubpx and my DPres are at the highest level…
is there something I’m missing?
thanks for the help…
-tiktok
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