Yeah, they’ve been there a little bit. Nice stuff.
Awesome. Thanks for pointing this out PoletH
The one I saw that made me whoop and hauler was the last few which talked about the skinning. Adaptive Skinning just about made me cry. hey must have a zif averaging algorithm. I know they would do it. I mean, after decimation master, I just know they would rock out the good skins finally.
Awesome, I echo that, thanks for pointing this out really!
Besides my new art projects which I’m holding back, I cant wait to apply ZAnimator to this also!
Shift + A, guys!! the new hotkey that we use a lot! damn, the zspheres II really kick ass!
NICEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE °(o.O)°
LOL see!! Everyone watching the videos killed the bandwidth. Thank god I saw them all already. I wanted to go and snag the picture…analyze it…but now classroom section won’t load. Can you image how it will be when they release the actual program.
~.-[color=Yellow]!BOOM!-.~
wow, that was awesome. thx for the info about the new videos. really great to see them in action, cant wait to play with them.
maybe i didn’t see iti 'm half asleep though, but i was hoping that we would be able to sculpt on the adaptive preview mesh like back in z2, and then if we wanted we could add more zspheres to the skin. i’m half asleep though
ummm…i think those are really old…I didn’t see anything new in them
You know, they havent been talking about posing much in regards to 3.5. And I mean posing actual skinned and sculpted models here, not zshperes. Maybe that’s one big surprise we might see?
You’re watching the wrong videos.
yes i’m hoping that rigging/posing is easier.
also i saw some new normal sculpting brushes in that last video, yay!
Wow, watching the thread and all this impatience (I share it for sure too), can’t imagine what is in the Autodesk headquaters, at least the mud ones.:rolleyes:
ziegfrid, to quote one of my fav songs “get your head out of the mud baby, put flowers in the mud baby”
a week ago i was disappointed, but now i’m okay and much more positive no matter the release date.
it also looks like many of the zsphere brushes are just differently modified, which is something i much prefer, i’d rather change settings in the brush palette instead of jumping through a dozen brushes, really hope this is the case. i would’ve liked to have seen a sizing brush, something that could change the zsketch zspheres(thats going to get tiresome to say) to a certain diameter.
Just checked my support account and… Here’s a good sign:
[](javascript:zb_insimg(‘156970’,‘Awesome.jpg’,1,0))
Almost there!!!
I have it too:) But maybe that has been there for a while?
I don’t know much about booleans and I don’t know much how they are made but I did look at the zspheres2 vids at the zclassroom and look at the armature brush and and about 2/3s the into the unified skins - maybe a new approach that would make booleans obsolete?
Hermans Hermits - Wonderful World
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Here is the header image for the Zif II Videos…What a tasty Creature!
My capture style blinged the image a bit…lol. But that is another matter.
Look at the New, Shiny, Purdy Zifs!