the creature is awesome, i’m jealous guy
All your work is amazing - great details and renders! And that Orc bust just totally blew me away. Thanks for the workflow pics and great job on everything.
awesome. rendering with vray, mental ray, keyshot?
Awesome stuff in here. Color textures are from noise maker?
JoseConseco: Hello my friend … Thank you for the compliments. No, the textures were made with modeling and Shader.
nice job !
wow great images
could you explain how you did the ropes?
yes plz explain more if possible ? is look very good
Many thanks for the compliments my friends !!! =)
I used Path Deform from 3D Studio Max. I´ve done the rop modeling and positioned it using a spline.
Below you can check a tutorial for better understanding.
Some wiresframes from the model with NormalMap and Displace.
Spectacular … am impressed
At first it was just a study of anatomy in the middle of the process i had this idea then which was a study has become a personal project.
Freewaldo: Thanks … =)
That’s nuts!
Love it!
This is awesome… I feel the spray paint head is a bit of an easy solution… but every other aspect I find quite interesting. Very well done.
J
Many thanks my friends !!! =)
A big hug,
VERY cool!! Really like the Vray clay render , PLEASE stick too this! this is diffently refreshing for the community at zbrushcentral:-)
Best
Daniel
Thats toprow all the way! Superb works Moises! I really like the path you are going and experimenting in those latest works, out of the box!
Many thanks my Friends. I’m very happy about the compliments and feedbacks !!!
More images of this work. The original image in my site www.mgcg.com.br
Thanks,
The Orc and the Devil are both amazing regarding modeling and rendering. Congrats!
Love the rendering method!
What’s the "Fake it…Scene it " by Mike Nash you are talking about guys?.
Wow, that last one is just great!